圖書目錄
1. 緒 論(Introduction)
1.1 逆嚮工程簡述
1.2 逆嚮工程的原理及種類
1.3 逆嚮工程的發展
1.4 逆嚮工程的應用
2. AutoDesk PowerShape®軟體使用入門(Basics of AutoDesk PowerShape®)
2.1 AutoDesk PowerShape®軟體練習版下載連結
2.2 視窗主要介麵介紹
2.3 一些常用的捷徑鍵組閤(Some useful shortcuts)
2.4 滑鼠左、中、右三鍵的作用
2.5 本書所附的原始檔案(Attached original models)
3. 範例一:自行車座墊(Bicycle seat)
3.1 輸入原始掃描檔案(Import scanned model)
3.2 編輯修補模型(Edit and repair the model)
3.3 産生麯綫(Create curves)
3.4 産生智慧麯麵(Create smart surface)
3.5 將麯麵模型轉化成實體模型並加厚(Convert in to a solid shell)
3.6 將實體轉化成8節點元素模型(Convert into 8 nodes solid)
3.7 輸齣CAD模型(Export CAD Model)
3.8 在CAD軟體開啓模型(Open the model in CAD software)
3.9 Autodesk PowerShanpe 2018版介麵操作範例(Autodesk PowerShanpe 2018 version introduction)
4. 範例二:麯麵技巧(Surfacing techniques)
4.1 輸入原始掃描檔案(Import original model)
4.2 繪製麯綫(Create curves)
4.3 産生智慧麯麵(Smart surface)
4.4 量取凹陷部分的幾何參數(Measure cross section parameters)
4.5 截取凹陷部分剖麵麯綫(Create cross section curve)
4.6 産生凹陷部分的錐形麯麵(Create the conical surface)
4.7 産生上沿凸圓角(Create fillet)
4.8 製作底部平麵(Create the flat surface at the bottom)
4.9 産生底部凹形圓角(Create the bottom fillet)
4.10 同樣方法完成另一邊的凹陷麯麵(Same method to complete the other side)
4.11 將麯麵轉換成實體,加厚並轉換成8節點元素的實體(Convert surface into solid, thicken into 2mm and transform into 8-node solid model)
4.12 輸齣模型(Export the model)
4.13 在CAD軟體中開啓模型(Open the model in CAD software)
5. 範例三:風扇葉片(Fan blades)
5.1 輸入原始掃描檔案(Import the scanned point cloud)
5.2 從掃描點雲資料生成三角網格(Create mesh from point cloud )
5.3 在原點處産生座標(Create a coordinate at (0, 0, 0))
5.4 産生一個圓柱體(Create a cylinder)
5.5 將網格模型與圓柱定位(Align the fan to the cylinder)
5.6 將網格模型上的葉片部分切割齣來(Separate the blade from the hub)
5.7 清理網格模型(Clean the mesh)
5.8 産生麯麵(Create surface)
5.9 麯麵轉換成實體厚麵(Convert surface into solid)
5.10 以葉片邊界麯綫産生伸展麯麵(Create extrusion surface with bordering curve)
5.11 用伸展麯麵來切割實體葉片(Trim the blade with the extrusion surface)
5.12 對葉片邊緣進行圓角(Create Fillet for the edge of blade)
5.13 將葉片轉換成8節點的實體模型(Convert into 8-nodes solid model)
5.14 産生輪轂(Create the hub)
5.15 輪轂上進行材料切除(Make a cut in the hub)
5.16 環狀陣列(Create pattern of the cut)
5.17 中心鑽製軸孔(Drill a hole for the shaft)
5.18 葉片環狀陣列(Pattern for the blades)
5.19 輸齣CAD檔(Export into CAD format)
5.20 在CAD軟體中開啓(Open the model in CAD program)
6. 範例四:把手模型(Handle)
6.1 輸入原始掃描檔案(Input original model)
6.2 建立座標(Create work coordinate)
6.3 産生剖麵綫及鏇轉麯麵(Create cross sectional curves and rotational surface)
6.4 産生綜閤邊界麯綫以及平麵圓環
6.5 將所有麯麵暫存某一圖層
6.6 建立球麵部分的中心座標(Create a coordinate for the sphere part)
6.7 繪製輔助直綫(Draw a straight line)
6.8 剪裁綫段(Trim the curves)
6.9 移動座標至中點(Move the coordinate)
6.10 産生球形麯麵並儲存於麯麵圖層
6.11 産生錐杆部分的剖麵綫
6.12 産生圓錐麯麵(Create the conical surface)
6.13 長度方嚮延伸麯麵(Extend the conical surface)
6.14 産生相交麯綫(Generate cross section curve)
6.15 裁剪麯麵(Trim the surface)
6.16 將麯麵轉換成實體(Convert the surfaces into solid)
6.17 結閤成為同一個實體(Join solids into one body)
7. 範例五:水龍頭模型(Shower head)
7.1 輸入原始掃描檔案並編輯修補模型
7.2 建立模型重心點座標(Create a work coordinate)
7.3 生成必要的剖麵麯綫(Create cross section curves)
7.4 産生噴頭鏇轉麯麵(Create rotational surface of the head)
7.5 産生聯接管處鏇轉麯麵(Create rotational surface for pipe connection)
7.6 産生邊界綜閤麯綫(Create composite curve)
7.7 重新分佈麯綫上的節點(Redistribute the points on the curves)
7.8 産生麯麵(Create surface)
7.9 將麯麵轉換成實體(Convert surface into solid)
7.10 在蓮蓬頭上鑽噴水孔(Drill a hole for the nozzle)
7.11 噴水孔直綫陣列(Linear pattern for the nozzle hole)
7.12 噴水孔環狀陣列(Circular pattern for the nozzle hole)
8. 範例六:汽車輪轂(Wheel)
8.1 輸入原始掃描檔案(Open the file)
8.2 裁剪邊緣(Trim the edge ring)
8.3 填補破孔(Hole filling)
8.4 光滑化(Smoothing)
8.5 修剪(Trimming)
8.6 截取並編輯剖麵麯綫(Create cross sectional curves)
8.7 産生鏇轉麯麵(Create revolving surface)
8.8 利用鏇轉麯麵修剪實體輪轂(Trim the solid with surface)
8.9 輪轂上進行減重除料(Make the weight reduction cut)
8.10 環狀陣列(Circular pattern the cut and fillet the edges)
8.11 産生螺栓孔(Create bolt hole)
8.12 環狀陣列(Circular pattern the holes)
8.13 開啓其他圖層展示輪子組閤體(Open other layers to show the whole assembly)
9. 範例七:客製化安全帽(Helmet)
9.1 輸入原始掃描檔案並編輯修補模型
9.2 填補破孔(Fill the holes)
9.3 手動細化網格(Refine Mesh)
9.4 刪除麯麵上的分割綫(Delete parting line)
9.5 産生相交麯綫(Create intersection curve)
9.6 利用相交麯綫裁切頭部網格(Cut the mesh wth curve)
9.7 産生剖麵麯綫(Create Cross-section curves)
9.8 産生麯麵(Create a surface)
9.9 麯麵往外偏移(Create an offset)
9.10 麯麵反嚮(Reverse orientation)
9.11 倒圓角(Make a fillet)
9.12 外殼造型(Morph helmet shape)
9.13 敷貼造型麯綫至安全帽錶麵(Wrap a pattern)
9.14 在敷貼麯綫上繪製一個剖麵圓
9.15 産生敷貼圖案麯麵(Make a drive curve surface)
9.16 麯麵倒圓角(Make a fillet)
9.17 敷貼浮雕(Wrap relief)
9.18 改變浮雕顔色(Change color for the relief)
10. 範例八:醫學應用─臉頰創傷修補(Medical Application)
10.1 輸入原始掃描檔案(Import scanned model)
10.2 在完好的麵頰一邊繪製封閉麯綫
10.3 建立中心座標(Create a working coordinate at the center of the model)
10.4 將麯綫鏡射(Mirror the curve)
10.5 産生麯麵(Create surface)
10.6 將麯麵轉換為實體(Convert the surface into solid)
10.7 加厚實體(Thicken the piece)
10.8 輸齣成為CAD檔案(Export as CAD model)
10.9 在CAD軟體中開啓
11. 範例九:掃描資料定位(Alignment)
11.1 輸入原始掃描檔案(Import scanned model)
11.2 隱藏點雲,僅顯示網格模型(Hide point clouds)
11.3 隱藏身體部分,僅顯示頭部模型(Hide the body portion)
11.4 參考點定位(小熊麵部)(Reference points alignment(Face))
11.5 最佳化定位(小熊麵部)(Automatic optimized alignment(Face))
11.6 結閤模型(小熊麵部)(Join the two aligned pieces(Face))
11.7 參考點定位(小熊背麵頭部)(Reference point alignment(Back head))
11.8 最佳化定位(小熊背麵頭部)(Automatic best fit alignment(The face and the back))
11.9 完成所有模型定位並縫閤成一體(Complete alignment for all pieces and join them together)
12. 範例十:從2D照片建立3D模型(From 2D pictures to 3D model)
12.1 開啓SolidWorks新的零件檔(Start a new part file)
12.2 顯示座標平麵,並以等視角展現(Showing work planes and isometric view)
12.3 在「地闆上」繪製以草圖(Make a sketch on the “floor”)
12.4 在草圖上插入風扇的俯視照片(M-10-Fan-01.png)(Insert the over-view picture(M-10-Fan-01.png) of the fan into the sketch)
12.5 利用滑鼠拖曳將照片調節到所定的位置與尺寸(Adjust the position and the dimension of the picture)
12.6 退齣草圖並以等視角檢視(Complete sketch)
12.7 在圖示方位建立新的平麵(Create an offset plane for side view)
12.8 將風扇正視圖引入新的草圖(Insert the side-view picture of the fan into the sketch)
12.9 以等視角檢視(Isometric view for clarity)
12.10 産生風扇的軸心圓柱(Create the hub for the fan)
12.11 以疊層拉伸産生風扇葉片的麯麵(Create blade surface with loft surface method)
12.12 風扇葉片加厚(Thicken the blade)
12.13 切割葉片外型(Trim the blade to the outside profile)
12.14 葉片倒圓角(Make fillets on the blade edges)
12.15 建立基準中心綫(Create a center axis)
12.16 葉片環狀陣列(Circular pattern of the blades)
12.17 為風扇軸心圓柱倒圓角(Make fillet for the hub)
12.18 從汽車投影視圖建立3D立體模型I(Create a 3D car model from 2D pictures I)
12.19 從汽車投影視圖建立3D立體模型II(Create a 3D car model from 2D pictures II)
13. 範例十一:應用於內部結構的逆嚮工程技術(Reverse Engineering for inner structiurs)
13.1 3D-Doctor®基礎及輸入檔案格式(Basics of 3D-Doctor® and Import format)
13.2 標定(Calibration)
13.3 建立新圖層(Establish a new layer)
13.4 設定物件的灰階門檻進而對物件進行互動式區分(Adjust gray scale threshold for segmentation)
13.5 渲染/彩現(Rendering)
13.6 輸齣模型(Export the 3D model)
13.7 電腦自動設定物件的灰階門檻進而對物件進行區分(Auto-segmentation by computer)
13.8 渲染/彩現(Rendering)
13.9 提高清晰度及高分辨度(Higher definition and more detailed segmentations)
附錄1 麯麵及實體基本概念(Basics of surface and solid modeling)
1.1 麯麵(Surface)
1.2 實體(Solids)
1.3 麯麵與實體(Surface & Solid)
附錄2 逆嚮工程麯麵鋪設技巧範例影片之簡介(Brief Introduction for surfacing tip videos)