JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)

JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE) pdf epub mobi txt 电子书 下载 2025

图书标签:
  • Java
  • 编程
  • 对象
  • 教程
  • 入门
  • 第11版
  • Early Objects
  • GE
  • 计算机科学
  • 软件开发
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具体描述

For courses in Java programming

  This package includes Pearson MyLab Programming.


  Unparalleled breadth and depth of object-oriented programming concepts

  The Deitels?groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics. [Java How to Program, Late Objects, 11th Edition also is available.]

  This package includes Pearson MyLab?Programming,an online learning system designed to engage students and improve results. Pearson MyLab Programming consists of a set of programming exercises correlated to the programming concepts in this book. Through hundreds of practice problems, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrongnd why.

  MyLab should only be purchased when required by an instructor. Please be sure you have the correct ISBN and Course ID. Instructors, contact your Pearson rep for more information.

本书特色

  This title is a Pearson Global Edition. The Editorial team at Pearson has worked closely with educators around the world to include content which is especially relevant to students outside the United States.

  Prepare students to meet Java programming challenges
  .Rich coverage of programming fundamentals; real-world examples.
  .Friendly early classes and objects presentation.
  .Use easily with Java™ SE 8 and/or the new Java™ SE 9.
  。Java SE 9 content is in easy-to-include-or-omit sections.
  。Perfect for instructors who want to stay in Java SE 8 for a while and ease into Java SE 9.
  。Perfect for instructors who want to add JShell (Java 9’s interactive Java) to their Java SE 8 or Java SE 9 courses.
  .Signature live-code approach teaches programming by presenting the concepts in the context of complete working programs.
  .The text’s modular organization is appropriate for introductory and intermediate programming courses, and helps instructors plan their syllabi.
  .Comprehensive coverage of concepts and topics:
  。Interactive Java through JShell–Java SE 9’s most exciting new pedagogic feature.
  。Java 9 topics: Modularity (online), collection factory methods and other language and API enhancements.
  。Lambdas, sequential and parallel streams, functional interfaces, immutability.
  。JavaFX GUI, 2D and 3D graphics, animation and video.
  。Composition vs. Inheritance, dynamic composition.
  。Programming to an interface not an implementation.
  。Files, input/output streams and XML serialization.
  。Concurrency for optimal multi-core performance.
  。Other topics: recursion, searching, sorting, generics, generic collections, data structures, optional Swing GUI, multithreading, database (JDBC ™ and JPA).
  .Access to the Companion Website (http://www.pearsonhighered.com/deitel) is available with the purchase of a new textbook and provides extra hands-on experience and study aids, including:
  。Extensive VideoNotes allow students to view the problem-solving process outside of the classroom–when they need help the most. In the VideoNotes, co-author Paul Deitel patiently explains most of the programs in the book’s core chapters. Students like viewing the VideoNotes for reinforcement of core concepts and for further insights.
  。Additional chapters and appendices for advanced courses.
  。Evolving Java SE 9 content
  。Source code for the book’s examples (also available at deitel.com/books/jhtp11).

  Facilitate Learning with Outstanding Applied Pedagogy
  .Programming Wisdom: Hundreds of valuable programming tips facilitate learning. Icons throughout the text identify Software Engineering Observations, Good Programming Practices, Common Programming Errors, Error-Prevention Tips, Portability Tips, Performance Tips, and Look-and-Feel Observations(for GUI design). These represent the best the authors have gleaned from a combined nine decades of programming and teaching experience.
  .Hundreds of self-review exercises with answers.
  .Hundreds of interesting real-world exercises and projects enable students to apply what they’ve learned in each chapter (Instructor Solutions Manual contains answers for most).
  .“Making a Difference” exercises encourage students to use computers and the Internet to research and address significant social problems.
  .Most of the programming exercises are titled to help instructors select the most appropriate exercises for homework assignments.

著者信息

图书目录

Ch1: Introduction to Computers, the Internet and Java
Ch2: Introduction to Java Applications; Input/Output and Operators
Ch3: Introduction to Classes, Objects, Methods and Strings
Ch4: Control Statements: Part 1; Assignment, ++ and -- Operators
Ch5: Control Statements: Part 2; Logical Operators
Ch6: Methods: A Deeper Look
Ch7: Arrays and ArrayLists
Ch8: Classes and Objects: A Deeper Look
Ch9: Object-Oriented Programming: Inheritance
Ch10: Object-Oriented Programming: Polymorphism and Interfaces
Ch11: Exception Handling: A Deeper Look
Ch12: JavaFX Graphical User Interfaces: Part 1
Ch13: JavaFX GUI: Part 2
Ch14: Strings, Characters and Regular Expressions
Ch15: Files, Input/Output Streams, NIO and XML Serialization
Ch16: Generic Collections
Ch17: Lambdas and Streams
Ch18: Recursion
Ch19: Searching, Sorting and Big O
Ch20: Generic Classes and Methods: A Deeper Look
Ch21: Custom Generic Data Structures
Ch22: JavaFX Graphics and Multimedia
Ch23: Concurrency
Ch24: Accessing Databases with JDBC
Ch25: Introduction to JShell: Java 9 REPL
Chapters on the Web
A. Operator Precedence Chart
B. ASCII Character Set
C. Keywords and Reserved Words
D. Primitive Types
E. Using the Debugger
Appendices on the Web
Index

Online Chapters and Appendices
Ch26: Swing GUI Components: Part 1
Ch27: Graphics and Java 2D
Ch28: Networking
Ch29: Java Persistence API (JPA)
Ch30: JavaServer?Faces Web Apps: Part 1
Ch31: JavaServer?Faces Web Apps: Part 2
Ch32: REST-Based Web Services
Ch33: (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML
Ch34: (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design
Ch35: Swing GUI Components: Part 2
Ch36: Java Module System and Other Java 9 Features
F. Using the Java API Documentation
G. Creating Documentation with javadoc
H. Unicode?
I. Formatted Output
J. Number Systems
K. Bit Manipulation
L. Labeled break and continue Statements
M. UML 2: Additional Diagram Types
N. Design Patterns

图书序言

图书试读

用户评价

评分

我必須說,《JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)》在「早期物件導向」這個主題上,真的做到了極致。很多同類型的書籍,可能會為了求快,而將物件導向的概念延後到後面才講解,導致初學者在前期學習過程中,可能寫出一些「程序式」的程式碼,等後面學到物件導向時,又要花很大的力氣去「重構」和「改寫」。但這本書從一開始就將物件導向的思維融入教學中。它並非一開始就講述太過複雜的物件導向模式,而是從最基礎的物件導向觀念,例如「類別」和「物件」的關係,以及如何設計簡單的類別開始。讓我印象深刻的是,書中在介紹如何建立和使用類別時,就非常強調「封裝」的概念,也就是將資料(屬性)和操作資料的方法(行為)綁定在一起,這為後續理解更進階的繼承和多型打下了堅實的基礎。它讓我明白,程式碼不應該是零散的指令堆疊,而是由相互協作的物件組成的。書中對於「建構子」(constructor)的講解也特別細膩,解釋了它在物件初始化過程中的重要性,以及如何利用建構子來確保物件在創建時就處於一個有效的狀態。而且,書中還會適時地引入一些標準 Java 類別庫(API)的介紹,例如 `String` 類別,並透過物件導向的方式來解釋它們的用法,這讓我感覺我不是在學習單純的語法,而是在學習如何運用 Java 強大的生態系統。這本書的編排非常人性化,讓我在學習物件導向的同時,也不會感到壓力過大,反而充滿了探索的樂趣。

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這本《JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)》真的是讓我在學習 Java 的路途上,一開始就打下了一個非常扎實的基礎。我記得我剛接觸程式設計的時候,對物件導向的觀念總是霧裡看花,聽起來很厲害,但實際操作起來卻常常覺得有點抽象。這本書的厲害之處就在於,它並沒有一開始就丟給你一大堆複雜的概念,而是循序漸進,用非常貼近初學者的角度來解釋物件導向的設計原則。透過書中豐富的範例程式碼,我能夠親手去驗證每一個概念,從類別(class)的定義、物件(object)的創建,到封裝(encapsulation)、繼承(inheritance)和多型(polymorphism)這些核心概念,書中都提供了清晰易懂的說明和詳盡的程式碼範例。讓我印象深刻的是,作者並沒有為了追求「早期物件導向」而犧牲了程式設計的基本功。它仍然紮實地講解了變數、資料型別、運算子、流程控制(if、else、for、while)等基礎知識,這些都是任何程式語言的基石。而且,它還巧妙地將物件導向的概念融入這些基礎知識中,讓我在學習基礎的同時,也能逐漸領悟到物件導向的優勢。書中的練習題也是一大亮點,每一章節後面都有不同難度的練習,有些是小型的程式練習,有些則是需要思考和組合多個概念的題目,對於鞏固學習成果非常有幫助。我常常會在寫完程式練習後,再回頭看看書中的講解,總能發現自己之前沒有注意到的細節,或是作者提供的更優化的寫法。總之,這本書為我開啟了 Java 物件導向程式設計的大門,讓我不再害怕這個看似艱深的領域。

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這本《JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)》讓我深刻體會到,好的教材能夠極大地提升學習效率。我過去學習其他程式語言時,經常會遇到一些「坑」,像是語法上的細節容易忽略,或是對於某些概念的理解不夠透徹。但是,這本書在這一方面做得非常出色。作者在闡述每一個 Java 語法點時,都非常小心謹慎,並且會提前預告一些可能遇到的問題,或是提供避免這些問題的建議。例如,在講解字串(String)處理的時候,它不只告訴你如何連接字串,更會解釋字串的不可變性(immutability)以及在效能上可能帶來的影響,這類型的補充說明對於建立更深入的理解非常有幫助。而且,書中對於「異常處理」(exception handling)的講解,也讓我受益匪淺。它不只是介紹了 `try-catch-finally` 結構,更重要的是,它告訴我為什麼需要異常處理,以及如何在程式碼中優雅地處理各種可能發生的錯誤,這大大提升了我編寫穩健程式碼的能力。我還特別讚賞書中對於「陣列」(array)和「集合」(collection)的介紹。它能夠清晰地分辨兩者的差異,並且說明在不同場景下應該選擇哪一種資料結構。書中的圖表清晰,說明詳盡,讓我能夠迅速掌握這些重要概念。總體而言,這本書就像是一位經驗豐富的導師,能夠在你學習的路上,不斷地提供指導和提醒,讓你的學習過程更加順暢和有效。

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坦白說,我一開始對於「Early Objects」這個標題是有點擔憂的,我怕它會為了強調「早期」而犧牲了基礎的紮實性。但《JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)》完全打消了我的疑慮。它在介紹物件導向的同時,也對 Java 的基本語法,像是資料型別、運算子、迴圈、判斷語句等,進行了非常全面的覆蓋。書中的範例程式碼,從簡單的「Hello, World!」開始,逐步演進到更複雜的物件互動。我特別喜歡它在講解「方法」(method)的概念時,不僅介紹了方法的定義和呼叫,還詳細探討了方法的參數傳遞機制,包括傳值(pass-by-value)和傳參考(pass-by-reference,雖然 Java 實際上是傳值,但傳遞的是物件的參考值)。這類型的深入探討,對於理解程式碼的行為至關重要。書中的「陣列」部分,也做得相當紮實,它不僅講解了如何宣告和初始化陣列,還透過範例展示了如何進行陣列的搜尋、排序以及多維陣列的應用。最讓我驚喜的是,書中還觸及了一些進階的物件導向概念,例如「介面」(interface)和「抽象類別」(abstract class)。它能夠在不造成初學者混淆的情況下,巧妙地引入這些概念,並說明它們在設計複雜系統時的優勢。這讓我感覺,這本書不僅僅是讓你學會寫 Java 程式,更是引導你思考如何設計出更具彈性和可維護性的程式。我認為,這本書的價值在於它能夠讓你在入門階段,就建立起正確的物件導向程式設計觀念,為未來的程式設計之路奠定堅實的基礎。

评分

對於這本《JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)》,我只能說,它徹底改變了我對「教科書」的看法。我以往總覺得程式設計的書籍,要嘛就是枯燥乏味、滿是術語,要嘛就是太過簡略,讀起來像在趕進度。然而,這本書卻巧妙地平衡了理論與實踐,並且用一種非常引人入勝的方式呈現。作者在講解物件導向的概念時,並沒有使用過於學術化的語言,而是用了很多貼切的比喻和生活化的例子。例如,在解釋類別和物件的時候,它會將類別比喻成「藍圖」,物件則是依照藍圖「製造」出來的「實際物品」,這樣的比喻讓我一下子就抓住了核心。而且,書中提供的程式碼範例,不僅僅是功能的實現,更包含了程式碼風格的建議,像是如何撰寫清晰的變數命名、如何組織方法,甚至是如何編寫文件註解。這些看似細微的地方,卻是養成良好程式習慣的關鍵。我特別喜歡書中有一章節是專門講解如何除錯(debugging)。在學習程式的過程中,除錯絕對是必不可少的一環,而這本書提供了系統性的除錯策略和技巧,例如如何使用偵錯工具(debugger)來逐步執行程式碼、觀察變數的值,這對我來說是極其寶貴的技能。書中的圖形和流程圖也運用得恰到好處,讓複雜的程式邏輯變得更加直觀易懂。我常常會一邊讀書,一邊在腦海中勾勒出程式執行的流程,配合書中的圖示,學習起來事半功倍。我認為,這本書不僅是一本學習 Java 的入門書,更是一本培養程式設計思維的啟蒙書。

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